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Complementary, optional third cycle
animation 2D 3D jeu video
 
animation 2D 3D jeu video Management of Digital Animation and Production Techniques


Open to graduates of Lisaa’s 2D or 3D animation or Video Game programs, the third cycle « Management of Digital Animation and Production Techniques » is a complementary study for acquiring the transversal techniques of a project manager.

• 4 semesters of a traditional, university Masters program are united in a single, 16-month study cycle.

- Technicity : students further develop their software mastery by combining 2D/3D techniques in complex projects and optimizing propositions in terms of quality and a professional work calender.
- Originality : it is imperative to constantly innovate and to understand how to satisfy different publics. Film content can be developed in formats ranging from cinema to cell phone viewing.
- Experience : the 3rd cycle’s objective is to capitalize on experience by simulating a company environment, an internship offers students an understanding of company work rhythms..
- Transversality : Lisaa’s 3rd cycle trains project managers and high-level creative technicians for transversal jobs.

• Phases 1 and 2 : professional simulator and seminars

- Studio simulator : a project and organization unique for a school.
- Objective : the 3rd cycle’s goal is to acquire a true transversal experience in order to master the specifics of the project manager’s job.
- Project : students direct a TV series. After having conceived advanced animation and the episode’s visual screenplay concept, they direct a pilot for a full episode or test animation.
- An organization : students group together in a production team comparable to a professional studio. This organization method allows them to learn key competences and discover the specialties best matching their particular character and strengths.
- Facilities : the area designated for this workshop includes a workroom, computer lab and meeting room for production management.

• Phases 3 and 4 : professional integration

- Internship (phases 3 and 4) : our students undertake a long internship supervised by a tutor/internship advisor. They participate in complex production projects. As part of a professional team, they apply the creative, technical solutions and organizational responses they have learned during their studies. This required experience is a plus as they seek key positions in the industry.

- Seminars (phase 4) : two long modules facilitate the graduates’ recruitment for jobs corresponding to their profile and give them an efficient, clear view of their profession : Professional Culture and Professional Recruitment.

• Targeted professions

- Lead Animator

- Setup and Rigging Specialist

- Animation production manager

- 2D & 3D Digital Designer

- Layout Artist, Background & Matte Painter Artist

- Lighting & Rendering Artist

- Visual Director & Artistic Director

- FX Supervisor

- Concept Artist & Story-Boarder

- Director

• Admission requirements

- Admission requirements : Diploma from 2D or 3D animation or Video Game school

- Admission : Following interview and presentation of portfolio

- Length of studies : 16 months from September 2008 to December 2009.

- Registration : after passing the selection process, registration form and required documents must be returned with the registration fee : 380 euros.

- Required documents : 1 photocopy of identity document – 4 photos (write last and first name on back) – 6 stamps at current postage rates – school certificate

- Fee : Complete 3rd cycle : 6 775 euros

If you are interested by this formation or if you have any question, please click here.